SkillsRecord updated: 2015-09-23 14:40
Players have 13 different skills. Usually they are in interval from 1 to 14 but actually there is no upper limit. According to these skills and player's experience, player's strength rate (RT) is calculated. According to the value of RT one can refer to which player is better. However, when purchasing a player all his skills should be considered. Some skills are more important if you are looking for a defensive player and the other if you are looking for a shooter.
Each player has different potentials for each skill. Player can have bigger potential for some skills and smaller - for others (for example, the skill of the speed may improve much faster than the skill of Passing). Value of skill's potential can be from -100% to +100%. It shows percentage by which skill improves slower or faster than it would improve depending only on other criteria (age, general player's potential, coaches, playing time...) Skills' potentials are not visible. They can be anticipated by observing training results or using scouts' analysis.
Athletic skills (shows players' physical features):
- Jumping - the better the skill, the higher the player can jump. This helps in both defence and offence. Good jumping skill helps to get rebounds even against higher opponents, such players are more difficult to defend for the opponents, it is easier to make dunks. After the player turns 30, the jumping skill starts falling drastically. Heavy and tall players are rarely good at jumping. If small player and tall player has the same jumping skill's value, small player will still have better jumping ability.
- Speed - describes how fast the player can move in the playing-field. Tall and heavy players are usually slow. Speed helps in making fast breaks and quickly returning to the defence. It also helps when playing one on one against a slower opponent. After the player turns 30, the speed skill starts falling drastically. Heavy and high players are rarely good at speed. If small player and tall player has the same speed skill's value, small player will still be quicker.
- Toughness - describes the strength of the player. Usually physically stronger players are centers (C) or power forwards (PF). Physical power is necessary for them when fighting for a better place in the low post. Toughness also helps when making a screen, they are more difficult to overcome. However, the tougher the player is, the slower he is. Toughness is not very relevant for small players.
- Free throw - how well the player can throw from the foul lane;
- Close-range shots - how good the player is at making close-range shots. It includes various movements, hook shots, etc.;
- Mid-range shots - how good the player is at making mid-range shots. It includes moving shots, shooting after received pass, etc.;
- Three pointers - how well the player can attack from 3-point line.
- Rebounding - describes how well the player can rebound the balls. This skill describes how well the player feels where the ball is going to fall, rather than the possibility for the player to rebound it (depends also on other skills).
- Contesting shots - how good the player is at defending shots. It is: proper reaction to fake moves before shot, impeding shot conditions, ability to block shots, etc.
- Defence IQ - how good the player is when defending player with the ball (before opponent decides to shoot - when dribbling, passing) and also to defend player without ball (disturbing to catch the pass, not leaving unguarded).
- Dribbling - describes how well the player can dribble the ball. The skill is especially useful for small players. It helps to avoid turnovers, beat the defender and quickly dribble down the court.
- Passing - describes the ability to pass the ball to the teammates. This skill helps to make assists, as well as to avoid turnovers.
- Offence IQ - how well player understands and reacts to various situations in offence. It describes player's knowledge how to find better position, make better pass, etc. This skill is important not only for play-makers.
Experience – plays an important role during the the last minutes of the match, when playing with strong opponents, etc. Experience helps to avoid turnovers during important moments of the match, properly defend and attack, not to panic.
Players' experience grows depending on the playing time in court and the opponents. The player has to play at least 8 minutes against the same strength opponent or 4 minutes against twice stronger opponent, so that his experience grew.
Shape - describes player's readiness to do sports at the mean time. It depends on the intensity of exercises and playing time in court during the match.